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Audience

Generating Consensus on Textual Interpretation Through Circulating Critique

worksheet showing two rounds of exercise

This exercise has groups of three students answer questions about an assigned reading; read and revise other groups' answers; consider other groups' revisions of their first answer; and revise their first answer--all in preparation for class discussion.

Using Photoshop to Create Persona-Avatars for Class Blog

a student's avatar on a course blog

This lesson uses Photoshop to manipulate creative commons images found on the Internet into an avatar which represents the persona or ethos from which the student will write on a course blog.

Using MASS EFFECT 1 to Teach “Critical Situations”

Three characters converse using the dialogue wheel in Mass Effect One

This lesson plan uses the interactive video game Mass Effect 1 (BioWare, 2007 for XBOX 360) to teach students about making situated speech acts that effectively address a certain audience in a particular rhetorical situation.

Using TV Tropes to Teach Narrative Devices

Using the wiki TV Tropes encourages students to think about how issues arise across media

Incorporating TV Tropes (a wiki that catalogues narrative devices used across a variety of media) into your discussion of literary devices and encouraging students to talk about how narrative techniques across different genres and forms of media can assist in making these concepts intelligible and "real" to them. 

Screen Readers and Visual Accessibility

Many web users are unaware of or have no experience of screen reader technology

The purpose of this lesson is to introduce the students to screen reader software, so that they will be aware of the challenges that blind people face in using web sites, and so that they can adjust their own sites to accomodate access for the visually challenged.

Audience Appeal - Making Commercials with Animoto

blank billboard

Using the extremely user-friendly online video creation tool, Animoto, students create short commercials pitching (potentially) odd combinations of products to target audiences (pianos to businessmen, running shoes to retirees, etc.)

Translating an Essay Into an Infographic

Students create infographic focusing on the interrelation of ideas

For this assignment students use Photoshop to create a visual depiction or information graphic (infographic) of an essay. This infographic will focus on the interrelation and visual communication of ideas rather than statistics (as in traditional/popular infographics). 

Mapping Memorials: Research and Public Advocacy on Campus

Chavez statue on UT Austin campus

Through this assignment, students learn to close-read (critique) monuments on campus and consider the rhetorical nature of memory.

Becoming-Imperceptible, or How to Disappear Completely

Teach students about managing their online presence

In this assignment, students learn about the importance of protecting their information and image online, and in turn, take measures to delete themselves from the myraid places where they are visible/vulnerable.

Prototyping Procedural Rhetoric

Atari joystick

Using procedural, verbal, visual and aural rhetoric, students work in teams on a multimedia presentation that outlines a video game prototype and the ways it makes arguments.

Oral History Group Podcasting Assignment

Students create podcasts as a way to think about composition beyond writing

Students conduct oral history interviews, write papers narrating the interviews, and then work in groups to create a multi-segment “radio show."

Creating Individual "Infospheres" on the Web

Infospheres are like personal tapestries of information

The infosphere assignment calls on students to identify online sources of information they regularly take in and to create a representative structure for this information. Students must build their own unique infospheres and organize them as they see fit.

Close Reading Through Interactive Storytelling

students create games based on scenes or passages from a novel

In this assignment, my students used a game-authoring platform called ARIS (Augmented Reality and Interactive Storytelling) to create augmented reality games based on scenes or passages from novels studied in our course.

Tracing Memes in Storify

A man pins pages to a white wall. To his right, "Storify" is defined.

In this assignment, students use the free online program Storify to track the life of a meme by combining elements pulled from social and news media sources. 

In-Class Group Evaluations of Short Videos

Eminem looking at marquee saying "Keep Detroit Beautiful"

For an entire class period, groups of students are tasked with evaluating a short video. Each group is assigned a video and a category of evaluation that they will use to evaluate their assigned video. They will work together to come up with criteria, evidence, and an evaluative claim for their video.

Twitter in the Classroom: Observations and Analysis

My class used Twitter for a few general purposes & for two specific assigments

My class used Twitter for a few general purposes and then for two specific assignments. For our general goals, we used Twitter to share resources among one another and to familiarize ourselves with various conversations that are important to people in the digital humanities.

Teaching the Enthymeme with Restaurants

Students to think about how the enthymeme might function in practical argument

This assignment requires students to think about how the enthymeme might function in practical argument—specifically, in convincing a group of out-of-town visitors to Austin to try one of the local restaurants.

Teaching Orwell's Six Points of Style with CritiqueIt

Students demonstrate their understanding of Orwell's chief style points

Students read Orwell's "Politics and the English Language," discuss it in class, and then demonstrate their understanding of Orwell's chief style points through an activity using CritiqueIt, a tool for collaborative composition and peer review. 

Historical Approaches to Literary Criticism Using Internet Archive Videos

student groups analyze the use of “utopian” themes in a 1937 Ford Commercial

For one class, student groups analyze the use of “utopian” themes in a 1937 Ford Motor Company commercial, then compare this to specific elements of Huxley’s dystopian satire.

Teaching Context (Juxtaposition) with Video Mash

Students juxtapose two YouTube videos for a lesson on context

By doubling a class text video with another seemingly unrelated video, students learn about how context (or juxtaposition) can affect a text's meaning. 

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