In this assignment students use the Oxford English Dictionary to make individual mindmaps of the multiple definitions of related words, then the class together creates a constellation of meanings surrounding a seemingly simple topic that becomes more and more complex.
This lesson introduces students to a collaborative annotation tool to facilitate class discussions and to encourage active reading and research practices.
I’ve often found that writing about rhetorical concepts and theories only takes students so far. This assignment allows students to create concrete visual representations of concepts and theories in order to approach and think through them in a different manner.
Students often conceptualize poems as monolithic objects from the past. This lesson plan helps encourage them to visualize and conceptualize the content and influence of a poem in different registers.
Students use an online resource to learn some common ways that writers use a few "hard words". Then, with the children's game Madlibs serving as a model, students generate a template for a game in which they learn new words and collocations from their partners.
In this lesson, students created Dipity timelines that allow them to integrate multi-media content into a temporal-sequential order. Taking the sources from their first essay, students reflect on the benefits of the multimedia/chronological presentation.
Using GoogleDocs, students create a group bibliography page to practice summarizing and evaluating a source. They then engage in an informal presentation of their source to the class.
The purpose of this lesson is to introduce the students to screen reader software, so that they will be aware of the challenges that blind people face in using web sites, and so that they can adjust their own sites to accomodate access for the visually challenged.
Using the extremely user-friendly online video creation tool, Animoto, students create short commercials pitching (potentially) odd combinations of products to target audiences (pianos to businessmen, running shoes to retirees, etc.)
For this assignment students use Photoshop to create a visual depiction or information graphic (infographic) of an essay. This infographic will focus on the interrelation and visual communication of ideas rather than statistics (as in traditional/popular infographics).
The assignment allows students to discuss their literary close-reading essays with each other, while also attempting to coordinate those close-readings with larger thematic issues discussed in class. The idea is to use individual words to learn more about global concerns in a literary text.
Using procedural, verbal, visual and aural rhetoric, students work in teams ona multimedia presentation that outlines a video game prototype and the ways it makes arguments.
The infosphere assignment calls on students to identify online sources of information they regularly take in and to create a representative structure for this information. Students must build their own unique infospheres and organize them as they see fit.
In this assignment, students use the free online program Storify to track the life of a meme by combining elements pulled from social and news media sources.
For one class, student groups analyze the use of “utopian” themes in a 1937 Ford Motor Company commercial, then compare this to specific elements of Huxley’s dystopian satire.
A five-minute multimedia presentation showcasing skills developed over the entire semester: summary, analysis, and refutation/rebuttal of a position in a student's chosen controversy.
RHE 306 group work: Students write short manuals outlining how to use databases (LexisNexis, Infotrac Newsstand, Academic One File, Opposing Viewpoints, Google/Wikipedia).
Using the free digital timeline website, Dipity, students can organize and annotate their sources chronologically. This enables students to visualize the sequence of events and better address how particular texts interact with or talk past each other.