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Gaming

Defamiliarized Keyboards and Embodied Writing

Falling down in QWOP

This assignment is geared toward getting students to begin thinking, talking, and writing about how writing is a deeply embodied practice.  I ask students to play two games (QWOP and GIRP) that reconfigure how we engage the keyboard as a material object. 

Procedural Rhetoric: Analyzing Video Games

Screen shot of September 12 Video Game Instructions

This activity asks students to practice rhetorical analysis with reference to Ian Bogost's understanding of "procedural rhetoric." This mode of rhetoric focuses on the ways that procedures, processes, logics, and rules can be expressive and persuasive.

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